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TechnoTV - JumpStart World 2nd Grade

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List Price: $19.99
Our Price: $4.64
Your Save: $ 15.35 ( 77% )
Availability: Usually ships in 24 hours
Manufacturer: Knowledge Adventure
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Average Customer Rating:     

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Amazon Maximum Age: 8 Amazon Minimum Age: 60 Batteries Included: 0 Binding: CD-ROM Brand: Knowledge Adventure EAN: 0876930001741 ESRB Age Rating: Everyone Feature: The smart, fun way to achieve success in school Format: CD-ROM Label: Knowledge Adventure Manufacturer: Knowledge Adventure Model: 20228 Platform: Windows XP Publisher: Knowledge Adventure Release Date: 2007-05-01 Studio: Knowledge Adventure
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Features
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The smart, fun way to achieve success in school Personalized learning that responds to your child's pace so that kids stay challenged and motivated Interactive learning design provides new play experiences every time your child signs on Parents get activity tips, helpful ideas, and progress reports Unique 3D design and immersive play
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Spotlight customer reviews:
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Customer Rating:      Summary: guilt-free weekday computer game Comment: My kids love this. My son is in 2nd grade and immediately got addicted to the games. I also like the reports that Jump Start sends to tell me what he worked on. That service is new. I have used J.S. software for a long time and have found it good but not great. Anything that gets my kids having fun learning is a winner. My 6th grade daughter also likes the games and plays them for fun. She likes how you can unlock new things to do during the game as well as earn "gems" to decorate your cabin similar to the Nintendo games she likes. I'm going to look for new J.S. games for her level.
Customer Rating:      Summary: Deceptive product designed to sell you more Comment: My son is entering 2nd grade, and has enjoyed the Jumpstart K & 1st grade products. I had thought this was another standalone program, like the previous versions. It's not!
The box has a section on the bottom, with requirements, and mentions that you need a broadband connection, but doesn't say why.
When I installed, I could not continue without creating an account on Jumpstart's web site. I never register software products, and dislike giving out my personal information, as it usually results in more junk in my inbox or mailbox. Needless to say, I used a fake e-mail address and got past that.
Next thing you get is a pitch to sign up for monthly subscription at [...]/month. If I hadn't paid for the software in the first place, this might seem more reasonable. Having to subscribe to a service that charges whether your child plays or not isn't what I bought the product for.
I declined, and my son did enjoy the games once he was in. The load-up time was very long, however.
Now that it's installed, it wants my e-mail/password each time the program starts. And it's now not playing nicely on my laptop. About 30% of the time the program gets to a screen that says UPDATING and hangs. Other times, I get an error that Application Starter has had a problem and needs to exit. Usually I have to reboot clean, just to get it to run. This is XP Pro on a Dell laptop that usually has no issues with any software.... not sure what's making it unhappy.
Overall, I'm not satisfied with this program. I'll give it a few more days, but if my son's not playing it much, I will replace it with something from another company. This subscription thing feels like a bait-and-switch, so my next purchase of this sort of software will be from another company.
Customer Rating:      Summary: Jump Start World the gift that keeps on Taking Comment: From the get go this was trouble: I thought I was buying a self-contained program. No. Your child can play with the cd but through their web site. With the cd you get "2-packs" only. Your child can not continue beyond that with out you paying for additional packs. JumpStart will take 7.99 a month from you whether your child plays or not. I didn't recognize these charges until 3 months down the road. I thought I paid for one additional month. They took the other two payments without my authorization. They credited me for one month but not the other two. Do I sound bitter? Yes, he did not play those three months(thinking we did not have priviledges to play.
Customer Rating:      Summary: Expensive for Full Version, Technical Issues, Good When it works Comment: The initial price is just to get you to buy a copy. The 2 levels it comes with are hardly worth the cost. To get all the modules is insanely expensive considering the learning games just change the difficulty - there are no other learning games, just new sections of the game to run around. I've had technical problems with the graphics, and most recently with being able to play the learning games - but technical support has been non-existent despite multiple emails. The game itself is fun, my kid really likes it, he does learn with the games - but I have found it not to be worth the cost.
Customer Rating:      Summary: One of the best educational games ever! Comment: For starters, let me just say that we are a big computer family. Our three children have experienced many computer learning games, from Reader Rabbit to Putt-Putt.
Nothing can begin to compare to Jumpstart World.
Two of our children play JSW Second Grade regularly: our first-grade daughter, who is highly gifted and homeschooled, and our third-grade son, a bright student who attends school. Our third grader, as we expected, finds the learning games to be quite easy, but still engaging. He is still motivated to play and progress, however, because the 3-D environment and games are so exciting.
Our first grader does quite well with the learning games, though they are likely too advanced for many first grade students. As a homeschooling parent and prefessional tutor, I am very impressed by the amount of real learning that this game encourages. This is much more than just edu-tainment.
The gameplay itself is adventurous and interesting, and requires that children master learning games in order to complete various "missions." The children can also trade in learning game points, or "gems," at a special store, where they can purchase a variety of things, like flowers that they can grow in their own garden, pets which the children can name and train and play with, etc.
Our children received this game last fall. It is May now, and they still request to play often. We purchased all of the learning packs at once, which saved money over the monthly plan, and our first grader is on the next-to-last pack, largely because she plays it almost daily. I only wish there was a Jumpstart World Third Grade.
The reasons I gave this product four stars instead of five are:
1) The price to purchase additional learning packs is too high for many families.
2) The company should make it very clear on the box that internet connection, a great deal of hard drive space, and a graphics accelerator really are needed for this game to work. Not a problem for this computer-geek family, but perhaps a rude surprise to some other families.
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Editorial Reviews:
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Jumpstart World 2nd Grade is an adventure in world travel complete with secret missions. Seven learning modules on three adjustable difficulty levels cover number relationships and representations, basic math operations, consonantblends and digraphs, capitalization and punctuation, contractions and compound words, vowels and word structure, money and time, and fraction concepts.
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