G.A.M.E.S. Synergy Summit™ Announces Speaker/Session Line-up as Registration Opens
The Interactive Entertainment Institute, LLC (IEI) today announced the initial line-up of speakers and sessions to coincide with the opening of registration for the Institute’s G.A.M.E.S. Synergy Summit™. This international conference and exposition is being held January 26-28, 2005, at the Renaissance Orlando Resort at SeaWorld.
Orlando, FL (PRWEB) December 1, 2004 -- Leaders from each of the convergent
G.A.M.E.S. disciplines (Government, Academia, Military, Entertainment and
Simulation) will explore firsthand the technologies and techniques that bring
the immersive and engaging quality of interactive games to beneficial
applications. These include areas such as education, homeland security, policy
insight, healthcare, simulation and training.
In keeping with the theme,
“the most interesting things happen where disciplines intersect,” speakers and
panelists for the Synergy Summit™ come from a full variety of G.A.M.E.S. sectors
and disciplines. They include:
• Benn Aaronson, Program Manager, Battle
Stations 21 (Electronic Learning Environments), NAVAIR Training Systems
Division
• Robert L. Appelman, Ph.D., Executive Board, Digital Games Research
Association (DiGRA) and Department of Instructional Systems Technology, Indiana
University
• Waymon Armstrong, President, Engineering & Computing
Simulations, Inc.
• James Brodie Brazell, Program Manager, Digital Warrior,
IC2 Institute, University of Texas at Austin
• Phil Carlisle, Senior
Lecturer, Bolton Institute (UK)
• Walter Cheek, Vice President, BreakAway
Games Ltd.
• Warren Currell, President & CEO, Sherpa Games Inc.
•
Rudolph P. Darken, D.Sc., Technical Director, The MOVES Institute &
Associate Professor, Naval Postgraduate School
• Ian Davis, Ph.D., CEO, Mad
Doc Software
• James Paul Gee, Ph.D., Professor, Learning Sciences, Dept. of
Educational Psychology, University of Minnesota (Bridge Session Keynote
Address)
• Mathew Georghiou, CEO, MediaSpark Inc. (Nova Scotia)
• Michael
Macedonia, Ph.D., CTO, U.S. Army, PEO STRI (Bridge Session Keynote Address)
•
Jeff A.C. Meek, Managing Partner, McCabes and Chairman, Tiga Edinburgh
(Invited)
• Jonathan Newth, Managing Director, Kuju Entertainment Ltd
(UK)
• Sr. Representative, NATO Modeling & Simulation Group
• Jason
Robar, Founder, AisA Consulting Group
• Peter Tamte, Founder & President,
Destineer
• Doug Whatley, CEO, BreakAway Games and BreakAway Federal Systems,
BreakAway Ltd. (Bridge Session Keynote Address)
• Michael D. Woodman, Project
Manager, Tactical Decision-making Simulations, Marine Corps Systems Command,
Program Manager Training Systems
• Keith Zabalaoui, President, Atomic
Games
The main conference sessions, case studies, networking events,
technology exposition and academic/jobs fair will take place on Thursday and
Friday, January 27th & 28th. Additional pre-conference workshops will be
held on Wednesday the 26th.
The three main Bridge Sessions (“tracks”)
will focus on Business Methods & Opportunities, Game-Based Education &
Research, and Technologies & Techniques.
For additional speakers,
working group topics and session details, refer to the conference web site,
which is updated weekly: www.SynergySummit.com
Current sponsors of the
G.A.M.E.S. Synergy Summit™ include: BreakAway Games Ltd. (Gold), the Metro
Orlando Economic Development Commission (Gold), the National Center for
Simulation (Silver), GarageGames (Bronze), and Halldale Publishing’s Modeling,
Simulation and Training Magazine (Media Sponsor).
Additional
organizations supporting the event include:
• International Game Developers
Association (IGDA) Orlando, Miami and Washington, D.C. Chapters
• TIGA (the
independent game developers association - UK)
• TEA (representing creators
of compelling places and experiences, worldwide)
• Games-Florida, and
•
GameHorizon and Game Republic (networks representing regions of the UK).
About IEI:
The Interactive Entertainment Institute, LLC is founded on
the premise that interactive multimedia games, and the manner in which they
engage and interact with those who play them, form the most profoundly important
new medium since the advent of the written word.
IEI disseminates
information and facilitates collaboration between business, government and
academic communities using this medium and its technologies in new, beneficial
ways, and facilitates the development of new ways to explore their potential to
benefit all sectors.
Contact: Cynthia Miller, Miller.Omni.Media, Inc.
(336) 768-7770; cell (336) 749-3197; e-mail protected from spam
bots
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Source : http://www.prweb.com/releases/2004/12/prweb184360.htm