3D Face Synthesis’ Tools Head for Game Developers Conference Launch
Genemation, the Manchester based technology start-up, headed by ex Psygnosis & Sony PlayStation Europe senior exec, John Bickley, will launch two upgraded ‘face synthesis’ tools, based on its patented ‘computer vision’ technology, at the upcoming Game Developers Conference (GDC) in San Francisco, March 7-11th (booth #859).
(PRWEB) March 3, 2005 -- Genemation, the Manchester based technology
start-up, headed by ex Psygnosis & Sony PlayStation Europe senior exec, John
Bickley, will launch two upgraded ‘face synthesis’ tools, based on its patented
‘computer vision’ technology, at the upcoming Game Developers Conference (GDC)
in San Francisco, March 7-11th (booth #859).
Genemation’s tools are
primarily aimed at supporting digital artists and programmers in the video games
and post production sectors.
With increasing realism (courtesy of ‘next
generation’ video games consoles), and the requirement to populate ‘next gen’
environments with significantly increased numbers of realistic animated
characters and ‘extras’,(leading to more complex and expensive production teams
and budgets),‘middleware’ is set to play an increasingly central role in
production pipelines..
GenHead 2.0
- Enables users easily, and in a
matter of seconds to create 3D animated heads from 2D images.
- Integrated
desktop solution
- Easy creation of animation targets
- Easy control over
changes to age, gender and ethnicity
- Control over LOD of ‘mark-up’
points
- Integrated variable resolution mesh, or ‘boned’ head (user’s own
geometry can be imported)
- 3D interface/real-time update
GenCrowd
1.0
- Generates thousands of synthetic, copyright free, photo-realistic
3D animated heads by age, gender and ethnicity.
- GenCrowd can generate
up to 1000 individual heads in less than 1 hour
- Create families and
off-spring
- Create specific heads
- Control and change age, gender and
ethnicity by individual face or group
- Integrated variable resolution mesh,
or ‘boned’ head (user’s own geometry can be imported)
- Easy creation of
animation targets
- 3D interface/real-time update
GenHead and
GenCrowd are compatible with industry-standard art/animation
packages
Genemation’s tools and technology have applications in the
following sectors:
• Video games
• Post production
• Forensics
•
Cosmetics
• Medical Imaging
• Web authoring/avatars
Companies
wishing to discuss licensing GenHead 2.0 & GenCrowd 1.0 should contact John
Bickley on +44 161 275 5139
Company information:
Genemation was
formed to exploit patented ‘computer vision’ research carried out at The
University of Manchester’s world leading Imaging Science & Biomedical
Engineering department (ISBE), by a team headed by Professor Chris Taylor, OBE,
Dr Tim Cootes, Dr Louise Butcher and Dr Gavin Wheeler.
The Company is
developing innovative ‘face synthesis’ tools and technology for digital content
creators in video games, post production, web authoring and other digital
content sectors including avatars, forensics, cosmetics and medical imaging.
Genemation is privately funded by its management team and institutional
shareholders
The Company is based in Manchester, England.
For
further information please contact: John Bickley, CEO at:
+44 (0) 161 275
5139
www.genemation.com
# # #
Source : http://www.prweb.com/releases/2005/3/prweb213868.htm